Company Overview
Snapshot
Founded in January 2013 by Arnold Nesis, Shai Amoyal, and Ben Shmuelof, Capricia Productions operates with 11–50 employees. The company has raised $690K across 4 funding rounds from 2 investors. In April 2019, Capricia Productions secured funding from All In Games.
Business overview
Capricia Productions specializes in creating video games based on musical albums, compositions, and other audible art, aiming to position video games and their marketing platforms as replacements for traditional music videos. The company combines audible art with an artist's vision to produce unique Music Video Games (MVGs), with its first MVG titled "The Birdcage." Capricia Productions also offers a platform connecting musicians and game developers to facilitate the creation of new cross-media products, serving the Media & Entertainment Technologies sector.
Strategic signal
In July 2022, Capricia Productions acquired and transformed Jerusalem's Blaze bar into a gaming and culture center. This move signals the company's strategic expansion beyond pure game development into physical entertainment spaces, demonstrating an innovative approach to community engagement and brand building within the gaming and music industries.
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- When was Capricia Productions founded?
- Capricia Productions was founded in January 2013 by Arnold Nesis, Shai Amoyal, and Ben Shmuelof.
- What is Capricia Productions' primary focus?
- Capricia Productions focuses on creating music video games (MVGs) that combine audible art with an artist's vision, aiming to replace traditional music videos as a marketing tool for new music releases.
- What is the company's flagship product?
- Capricia Productions is currently developing its first music video game (MVG), titled "The Birdcage."
- Has Capricia Productions received any funding?
- Capricia Productions has raised $690K across 4 funding rounds. In April 2019, the company received funding from All In Games.
- What significant operational development occurred in July 2022?
- In July 2022, Capricia Productions acquired and transformed the Blaze bar in Jerusalem into a gaming and culture center, expanding its presence into physical entertainment venues.