Eureka World
3D Metavers for training and Education
Company Overview
Snapshot
Founded in January 2019 by Ori Shapira, Eureka World operates with 1–10 employees. The company has raised $2.25M across three funding rounds from one investor. In February 2019, Eureka World secured a grant from Digital Israel.
Business overview
Eureka World develops 3D multiplayer virtual worlds with physical interfaces designed to integrate learning patterns for students. Its learning environment fosters human, emotional, and experiential connections, aiming to expand personal capabilities and actualize student potential. The company offers a high level of tangibility during the learning experience, incorporating diverse methodologies such as gamification, project-based learning, problem-solving, shared learning, and peer evaluation. These solutions are implemented in the educational system, serving markets in Education and Knowledge Technologies, and Media & Entertainment Technologies.
Log in to access full profile ›Company Intelligence Q&A
- What is Eureka World's primary focus?
- Eureka World focuses on developing 3D multiplayer metaverse environments for training and education, integrating learning patterns and fostering experiential connections for students.
- When was Eureka World founded?
- Eureka World was founded in January 2019.
- Who is a key founder of Eureka World?
- Ori Shapira is a co-founder and Head of Pedagogy & Technology at Eureka World.
- What type of learning methodologies does Eureka World incorporate?
- Eureka World incorporates a wide array of learning methodologies, including gamification, project-based and problem-solving learning, shared learning, and peer evaluation.
- Which markets does Eureka World target?
- Eureka World targets markets such as government, municipalities, and schools, with its 3D multiuser worlds implemented in the educational system.