Company Overview
Snapshot
Founded in January 2017, Gigantic operates with 11–50 employees. The company raised $14 million across 2 funding rounds from 4 investors. In January 2025, Gigantic was acquired by Fankong Global.
Business overview
Gigantic develops mobile arcade games that connect to physical counterparts, allowing players to control real machines through mobile applications. The company aims to deliver innovative, high-quality entertainment by bridging physical objects with virtual games. Its flagship product, Clawee, features real claw machines playable via a mobile app, serving the global market within the Media & Entertainment Technologies sector.
Strategic signal
In November 2024, Gigantic requested a court freeze after accumulating $10.7 million in debt, indicating significant financial distress. This event signals a critical operational challenge and a potential restructuring or acquisition scenario for the company, highlighting the inherent risks in the competitive mobile gaming and entertainment sector.
Log in to access full profile ›Company Intelligence Q&A
- What is Gigantic's primary business?
- Gigantic develops mobile arcade games that enable users to control physical machines remotely through mobile applications, aiming to connect virtual gameplay with real-world interactions.
- When was Gigantic acquired?
- In January 2025, Gigantic was acquired by Fankong Global.
- What was the financial situation of Gigantic prior to its acquisition?
- In November 2024, Gigantic requested a court freeze due to accumulating $10.7 million in debt.
- Which investors participated in Gigantic's July 2022 funding round?
- In July 2022, Gigantic received funding from investors including MoreTech Ventures and VGames.
- Which investors participated in Gigantic's December 2020 funding round?
- In December 2020, Gigantic received funding from investors including NFX Capital.