Company Overview
Snapshot
Founded in January 2010 by Eyal Dessou Tzafrir and Shemi Levi, iMagine Machine operates with 1–10 employees. The company is known for developing top-rated educational applications for mobile and web platforms.
Business overview
iMagine Machine develops mobile and web-based educational applications, focusing on creating engaging learning experiences. The company's core technology leverages mobile and web platforms to deliver educational content. It serves the education market, specifically targeting pre-kindergarten and K12 education, as well as consumers, including parents and children, operating within the Education & Knowledge Technologies sector.
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- When was iMagine Machine founded?
- iMagine Machine was founded in January 2010 by Eyal Dessou Tzafrir and Shemi Levi.
- What is iMagine Machine's primary focus?
- iMagine Machine primarily focuses on developing mobile and web-based educational applications for various learning stages.
- Which markets does iMagine Machine serve?
- iMagine Machine serves the global market, targeting pre-kindergarten and K-12 education, as well as general consumers including parents and children.
- Can you name some of iMagine Machine's products?
- iMagine Machine's product portfolio includes Wince, Mathika, Faces iMake, and Zombies iMake.
- What was a notable achievement for iMagine Machine in its early years?
- In 2010, iMagine Machine's application "Faces iMake" became the number one free educational app in the U.S. iOS App Store.