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TinyTap

Educational Marketplace for Kids
Startup Acquired Founded 2012 Education & Knowledge Technologies
Last Update Feb 19, 2025

TinyTap News

11 articles
Apr 26, 2023 · www.edtechreview.in
growth-positive
Israeli EdTech TinyTap Raises $8.5M From Sequoia China
TinyTap, an EdTech company, has raised $8.5 million in a funding round led by Sequoia China. The funding will be used to accelerate product development and hire more staff. TinyTap aims to empower families, teachers, and students to create personalized learning apps and play educational games. The company is a subsidiary of Animoca Brands, a blockchain gaming platform. Since being acquired by Animoca Brands, TinyTap has been focusing on expanding Web3 education and implementing blockchain technology into its platform. The funding round comes less than a year after Animoca Brands acquired an 84% stake in TinyTap for around $39 million.
InvestmentExpand
Oct 31, 2022 · www.investing.com
growth-positive
Animoca's Tiny Tap Brings Education to Web 3.0 with Play to Learn Games By DailyCoin
Animoca Brands subsidiary Tiny Tap is launching a Publisher NFT Collection, linking NFTs to educational games and activities created by teachers on the Tiny Tap platform. The launch aims to build an alternative Web 3.0 education system that incentivizes teachers and provides enhanced learning opportunities for students. Publisher NFT holders will have co-publishing rights to courses created by teachers and can earn up to 80% of future revenue generated from their marketing and publishing efforts. The proceeds from the NFT sale will be shared between teachers and the platform. Tiny Tap focuses on decentralized education and aims to provide a platform for educators to create interactive games and content.
PartnersExpand
Jun 16, 2022 · venturebeat.com
growth-positive
Animoca Brands acquires most of educational user-generated content firm TinyTap for $38.9M
Animoca Brands has acquired TinyTap, the platform for user-generated educational content, for $38.875 million. This acquisition allows Animoca Brands to establish a new business segment for blockchain-based UGC educational content. The goal is to provide educators worldwide with opportunities to generate equity from their creations while offering enhanced learning opportunities for children. TinyTap, founded in 2012, provides a code-free platform for educators to create and share interactive educational content. It has raised $13 million from investors and has over 8.2 million registered families using its platform. The acquisition will enable TinyTap to leverage blockchain technology and expand its offering to learners of all ages. Animoca Brands now holds an 84.13% stake in TinyTap.
Acquisition
Jul 23, 2020 · www.jpost.com
growth-positive
https://www.jpost.com/jpost-tech/hillels-tech-corner-tinytaps-innovative-way-to-limit-childrens-screen-time-636153
The article discusses the impact of COVID-19 on childrens education and the increased reliance on mobile and tablet devices for learning. It highlights the Tel Aviv-based start-up TinyTap, which offers a platform for children to learn through playing games created by teachers worldwide. The company has experienced significant growth, raised over $9.5 million in venture funding, and secured funding from investors such as Aleph. TinyTap has pivoted its model to sell teachers content directly to parents and has seen increased demand during the COVID-19 quarantine. The company has distributed over $300,000 to teachers and has benefited over 12 million families worldwide. The article emphasizes the companys mission to change the current educational method through the cooperation of teachers.
CustomersPartnersInvestment
Oct 4, 2018 · www.haaretz.com
growth-positive
The Israeli company tapping into the home-schooling market
TinyTap, an educational technology company, has experienced growth and success by providing a platform for content creators to develop interactive games for children. Initially targeting parents, TinyTap discovered that its main customers were actually teachers and communication clinicians. To monetize their platform, TinyTap introduced a subscription model, where users pay $5 per month for full access to the system and content creators receive a share of the revenue. The company has seen significant growth in the past year, with 140 content creators earning a total of about $100,000. TinyTaps success can be attributed to the increasing demand for educational content, parental dissatisfaction with the school system, and the rise of project-based learning in classrooms.
CustomersPartners
Jun 20, 2018 · en.globes.co.il
growth-positive
Israeli educational games co TinyTap raises $5m
Israeli educational game creation platform TinyTap has closed a $5 million funding round led by Aleph venture capital fund. The funding will be used to launch learning plans in Mandarin, Arabic, and Spanish, and to promote the companys partnership with Oxford University Press. TinyTap enables educators to create custom material for their classes and share or sell their games on the TinyTap marketplace. The company also provides a second source of income through its Parents pay Teachers business model. TinyTap has distributed over $100,000 to teachers since 2017 and plans to triple this amount by the end of 2018.
InvestmentPartners
Feb 15, 2017 · www.edsurge.com
growth-positive
TinyTap Raises $1.5M to Expand Marketplace of Teacher-Created Apps - EdSurge News
Israeli startup TINYTAP has raised $1.5 million in funding from Animoca, Inimiti VC, and New York Angels. The funding will support an online marketplace for teachers to earn money from games created on the TinyTap platform. TINYTAP helps parents and teachers create educational games and interactive apps.
Investment
Feb 2, 2016 · www.jpost.com
growth-positive
http://www.jpost.com/Israel-News/Oxford-University-Press-teams-up-with-Israeli-ed-tech-startups-443595
Oxford University Press has announced collaborations with three Israeli education technology startups: Total Boox, Tiny Tap, and Kidoz. The partnerships aim to digitize books and make them accessible through new technological formats. The collaborations allow Oxford University Press to combine its high-quality content with groundbreaking technology, developing innovative products and services for teachers and learners globally. Total Boox offers an e-book library with a pay-as-you-read policy, while Tiny Tap allows teachers to create and share interactive lessons. Kidoz provides a safe platform for children to discover content online. The UK-Israel tech hub, which facilitated the collaborations, is also exploring potential partnerships in Arabic education applications.
Partners
Sep 22, 2014 · www.businessinsider.com
growth-positive
This startup has found a way to help kids develop their own apps
TinyTap, a platform that allows children to create their own educational apps, has received $1 million in funding as the Education winner of Verizons Powerful Answers Award. The startup, which is now partially based in San Francisco, is working with the Childrens Creativity Museum and other groups such as Edventure More. The latter recently hosted a hackathon where children used TinyTap to build learning games using their own family photos.
InvestmentPartners
Jan 9, 2014 · www.timesofisrael.com
growth-positive
Israel's TinyTap snags million-dollar Verizon prize
Israeli start-up TinyTap wins a million-dollar award for its educational app platform that allows parents and teachers to design games for kids. The award was given out by Verizon as part of the Powerful Answers contest. TinyTaps platform is unique because it allows users to create educational apps without any programming knowledge and is based on user-generated content. The company plans to use the prize money to expand its offerings and reach.
CustomersInvestment
Nov 14, 2012 · techcrunch.com
growth-positive
TinyTap, A DIY Game Creation App For Kids, Raises $500K Seed Round
TinyTap, an iPad application for creating playable books and games, has raised a $500,000 round of seed funding from Inimiti, a new Israeli micro venture capital fund. The funding will be used for product development, including the launch of new game engines and a social marketplace. TinyTap allows users to build games using their own content and offers pre-made game templates. The company plans to introduce three more game engines and a TinyTap Marketplace where creators can sell their games. The team is expanding from two to five members. TinyTap has not disclosed user numbers or downloads.
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